glTF, aka Graphics Library Transmission Format, is a data notation created in 2015.
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git clone https://github.com/KhronosGroup/glTFThe core of glTF is a JSON file that describes the structure and composition of a scene containing 3D models, which can be stored in a single binary glTF file (.glb). The top-level elements of the file include: Scenes and nodes, cameras, meshes, buffers, materials, textures, skins and animations.